For about two years, Secondlife was in a period of Zero Growth. That means they're losing about as many people as they're gaining or basically holding their own.
With school starting back, and Sansar cannibalizing their customer base and competition from other products, Secondlife is now entering a period of Negative Growth where they're no longer gaining as many new users as they're losing.
This means, that every person they ban, every person who leaves because they had an unpleasant experience, every person who dies, every person who no longer has time to play secondlife, etc--will not be replaced. The Secondlife population will just be one person smaller. If this trend continues long enough, Secondlife will simply cease to exist.
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